Frame by Frame
A downloadable game
About the Game:
Frame by Frame is a virtual museum-like Serious Game. The goal is to introduce many different cultures and festivities to the players while also providing an educational experience to them.
The Players will navigate through different rooms in a museum, which in themselves contain different scenes according to their assigned culture. From there the players will directly be immersed in said culture and collect different objects or artifacts and thus will be collecting more information about these traditions
The main objective of this game is to provide an educational experience for the players and lead to a deeper understanding of the depicted cultures and traditions.
Player Controls:
• Walking Forwards -> W
• Walking Backwards -> S
• Walking Sidewards -> A & D
• Running: Shift + Walk Button
• Jumping: Space
• Looking around: Mouse
• Open Book: B
• Camera: C
• Take Photo: Left-Click in Camera Mode
Background Information:
This Project was made by a group of students currently enrolled in the Game Development course in the SRH University Heidelberg. During the course of their fifth semester, the students of the SRH University Heidelberg have been assigned the task of developing and a Serious or Educational Game.
Team Constellation:
- Bengisu Arbaz – Project Lead
- Brian Dishaw – Co-Lead and Game Design Lead
- Cristian Kohn – Lead Programmer
- Max Nedbal – Programmer
- Alexander Bommer – Lead 3D Artist
- Aykan Akgül – 3D Artist
- Jace Fischer – Lead 2D Artist
- Mizu Preussner – Concept Artist
Status | In development |
Authors | Vortexl, Cris9807, takatuo, b-ang, kourkun |
Genre | Educational |
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